CourseVerdict

Fantasy Character Design in Procreate vs Fantasy Acrylic Painting

Same Bayesian formula, same rubric — so the difference in scores reflects the difference in the courses, not the difference in how we evaluated them.

Domestika · Creative Arts

Fantasy Character Design in Procreate

4.4/ 5 · 28 opinions
25 positive2 neutral1 negative/ 28 total

Domestika (Jesper Ejsing) · Creative Arts

Fantasy Acrylic Painting

4.5/ 5 · 25 opinions
22 positive2 neutral1 negative/ 25 total

Per-criterion

Content quality4.2 / 5

The course spans 21 lessons and five hours five minutes across four well-structured units: Introduction, Thinking, Sketching, and Painting. The curriculum architecture is notably different from most Domestika illustration courses in that it dedicates an entire unit — three lessons — to creative ideation before a single line is drawn. Unit 2 (Thinking) walks learners through asking a design question, building a mind map, and constructing a mood board; this conceptual scaffolding is a genuine differentiator from courses that jump straight to technical instruction. Unit 3 (Sketching) covers thumbnailing across two parts, line of action and flow, the barcodes-and-ladders shape-analysis technique, and three parts of sketch refinement — a thorough eight-lesson treatment that moves from loose exploration to a tight, resolved character drawing. Unit 4 (Painting) covers Procreate masking across two parts, colour strategy and harmony across two parts, hard and soft shadows across two parts, ambient occlusion, and finishing touches across two parts. The painting unit is the weakest in production consistency: one verified reviewer noted that Nicholas occasionally begins a section with Procreate state changed off-camera, making it hard for students to follow exactly. This is the only structural weakness in an otherwise well-designed five-hour curriculum. Fifteen downloadable resources and ten practice exercises are included.

Instructor4.8 / 5

Nicholas Kole is among the most credentialled instructors in Domestika's digital illustration catalogue. He holds a degree in illustration and has worked as Principal Concept Artist at Phoenix Labs. His franchise credits include Sonic the Hedgehog, Crash Bandicoot, and Spyro the Dragon; his client list includes Disney, Dreamworks, Nintendo, Activision Blizzard, Netflix, Hasbro, Mattel, Warner Bros., and EA Games — a portfolio that places him among the working elite of commercial character design. Across the 257 Domestika reviews analysed, his teaching style is the single most praised attribute of the course. Students describe him as articulate, authentic, and generous in sharing his professional process. Multiple reviewers specifically note his emphasis on prioritising intuition over perfectionism — a pedagogically important message for beginner character designers who tend to freeze at the refinement stage. He is described as patient with complex concepts, and his explanations are praised for making abstract design ideas (line of action, shape language, colour harmony) feel accessible. The only instructional criticism — off-camera changes in the painting unit — is a production issue rather than a teaching quality issue.

Value for money4.3 / 5

The course is priced at $34.99 regular retail, with Domestika running frequent promotional sales that bring individual courses to between $9.99 and $19. At sale price, five-plus hours of structured character design instruction from a working Disney and Netflix concept artist with 22,000-plus enrolled students represents exceptional value compared to art school workshops or private coaching. One-time purchase with lifetime access is the core value proposition: no recurring subscription is required to retain access. Fifteen downloadable resources (brush sets, reference files, 3 file downloads) are included. Domestika Plus members receive a personalised completion certificate, which adds soft professional value for portfolio sites and LinkedIn. The minor value limitation is the hardware requirement: the course demands an iPad with Procreate installed and an Apple Pencil, which is a significant hardware cost for learners who do not own these. Learners already in the Apple ecosystem will find the course affordably priced; those considering buying hardware specifically for this course should factor total equipment costs into their value assessment.

Portfolio output4.5 / 5

The final project — designing a complete fantasy character in full colour using Procreate — is genuinely end-to-end: the course curriculum is explicitly structured to arrive at a finished, shareable illustration that demonstrates concept, sketching, and painting skills together. Over 228 student projects have been published in the Domestika community gallery, providing a rich body of evidence for what learners actually produce. The project quality in the gallery skews toward a clear, expressive character illustration with confident colour use and shape language — outcomes that are meaningfully portfolio-usable for beginners. The project scope is calibrated appropriately for a beginner course: one character, from mind map to finished painting, with enough constraints to prevent overwhelm but enough creative freedom to produce something personally meaningful. This is a stronger project outcome than many comparable Domestika illustration courses, which produce technique studies rather than standalone finished character designs. Ten in-course practice exercises across the 21 lessons also reinforce skill-building incrementally before the final capstone.

Real-world use4.4 / 5

Character design is one of the most commercially active disciplines within digital illustration — games, animation, publishing, merchandising, and entertainment all require original character work. Nicholas Kole's professional background makes the real-world applicability of this course unusually concrete: the mind-mapping, thumbnailing, line-of-action, and colour-harmony techniques he teaches are not pedagogical abstractions but the actual professional workflow used at studios like Phoenix Labs, Disney, and Dreamworks. Learners who complete the course will have practised a production-grade character design pipeline from concept to finish, which is directly applicable to freelance briefs, game development indie projects, and portfolio building for studio job applications. The Procreate-specific instruction is fully transferable within the Procreate ecosystem and partially transferable to other digital painting apps (the conceptual and sketching units apply universally regardless of software). The one real-world limit is the iPad-only hardware dependency — Procreate does not exist on desktop, so learners working in studios using desktop software stacks cannot apply the Procreate-specific painting lessons directly, though the design thinking and sketching processes remain fully applicable.

Content quality4.3 / 5

The course runs 4 hours 39 minutes across 19 lessons in four units: Introduction, Creating the Scene and Preparing to Paint (8 lessons), Painting the Artwork (7 lessons), and Taking It All In. The curriculum architecture is unusually thorough for a traditional- media painting course at this price point — Unit 2 dedicates substantial time to pre-painting preparation: thumbnail sketching across two parts, composition fundamentals, fine-tune sketching, inking and value painting, and three parts on colour, light, and final prep. This front-loaded conceptual phase is a genuine differentiator; most beginner acrylic courses jump immediately to brush application without addressing the compositional decisions that determine whether a finished painting communicates its story. Unit 3 walks through background painting across two parts, figure painting across three parts, and finishing touches across two parts — a thorough treatment of the complete acrylic workflow on watercolour board. The closing unit on reflection and progression adds rare meta-level guidance. Eleven downloadable resources and eight practical exercises are included. The one content limitation noted by one reviewer is that the course assumes reasonable existing drawing skills — beginners who cannot yet construct a figure from reference may find the painting phases move ahead of their foundational drawing ability.

Instructor4.9 / 5

Jesper Ejsing is among the most credentialled fantasy illustrators available on any online learning platform. A Copenhagen-based artist born in 1973, he set a goal in 1986 to become a fantasy artist and has spent 30-plus years fulfilling that ambition with over 250 Magic: The Gathering card credits, work for Dungeons and Dragons, World of Warcraft, Paizo Publishing, and Fantasy Flight Games. He ranks in the top 20 MTG artists by 2022 and received his own Secret Lair artist series drop from Wizards of the Coast. His preferred medium is acrylics on watercolour board — exactly what this course teaches — making his instruction uniquely authentic rather than theoretical. Across 150 Domestika reviews, Ejsing's teaching style is the single most praised attribute: students consistently describe him as a fantastic teacher who gives personal insights while leaving room for individual artistic development. One reviewer noted with genuine enthusiasm that it is rare for a prominent fantasy artist of this calibre to teach step-by-step in a format like this. He is also noted by students for providing thoughtful critique on submitted final projects, demonstrating active engagement with the Domestika community gallery.

Value for money4.6 / 5

The course retails at $30.99 with regular Domestika promotions bringing it as low as $0.99 to $9.99. At any of those price points, 4 hours 39 minutes of structured fantasy illustration instruction from an artist with an active MTG career and a Magic: The Gathering Secret Lair credit represents exceptional value compared to professional illustration workshops or private mentoring sessions. Art Ignition rated the value via the Domestika Plus subscription under $10/month with unlimited course access as the best overall acrylic painting learning option across major platforms including Skillshare, Udemy, and New Masters Academy. One-time purchase gives lifetime access; no recurring subscription is required to retain the course content. Eleven downloadable resources and eight in-course exercises are included. The Domestika community project gallery, where Ejsing has been observed posting constructive personal critique, adds ongoing value beyond the video content. The minor value caveat is that basic acrylic supplies and watercolour board are required physical materials not included in the course price.

Portfolio output4.4 / 5

The final project — a complete fantasy character in a scene painted in acrylics on watercolour board — is genuinely end-to-end: the curriculum explicitly drives toward a single finished, shareable piece that demonstrates composition, colour, and character painting skills together. The student project gallery on Domestika is active with real submitted work, and Ejsing himself has commented on student submissions with constructive feedback. The real student project fetched from Domestika showed Ejsing praising colour choices, reinforcing the student's own self-critique about value and shadow work, and complimenting water-highlight technique — evidence of a genuine feedback loop rather than automated approval. Eight in-course practical exercises across the 19 lessons build skills incrementally before the capstone. Reviewer fabricewillmann (December 2025) noted the course is "very complete on how to paint" — acknowledging the breadth — while noting that students without strong foundational drawing skills may need supplementary study before the painting phases feel fully achievable.

Real-world use4.5 / 5

Fantasy illustration is an active commercial discipline — card games, role-playing game books, video game concept art, book covers, and collectible merchandise all commission original fantasy illustration work. Ejsing's professional background makes the real-world applicability of this course concretely demonstrated: the composition, thumbnailing, value mapping, and colour-light workflow he teaches are his actual professional techniques used across 30-plus years of commercial work for companies like Wizards of the Coast. Students who complete the course and project will have practiced a production-grade traditional acrylic pipeline from thumbnail to finish, which is directly applicable to commission work, open calls for RPG publishers, and building a portfolio for entry into the fantasy illustration market. The traditional acrylic medium on watercolour board is precisely what major clients expect in this genre. Skills in storytelling, composition, and character staging are additionally transferable to digital illustration workflows. The one applicability limitation is genre specificity: learners seeking realism, abstraction, or landscape painting will need to adapt the instruction considerably.

Scoring methodology applies identically to every course on the site — see the formula.