CourseVerdict

Fantasy Character Design in Procreate vs The Ultimate Drawing Course - Beginner to Advanced

Same Bayesian formula, same rubric — so the difference in scores reflects the difference in the courses, not the difference in how we evaluated them.

Domestika · Creative Arts

Fantasy Character Design in Procreate

4.4/ 5 · 28 opinions
25 positive2 neutral1 negative/ 28 total

Udemy · Creative Arts

The Ultimate Drawing Course - Beginner to Advanced

4.1/ 5 · 41 opinions
28 positive9 neutral4 negative/ 41 total

Per-criterion

Content quality4.2 / 5

The course spans 21 lessons and five hours five minutes across four well-structured units: Introduction, Thinking, Sketching, and Painting. The curriculum architecture is notably different from most Domestika illustration courses in that it dedicates an entire unit — three lessons — to creative ideation before a single line is drawn. Unit 2 (Thinking) walks learners through asking a design question, building a mind map, and constructing a mood board; this conceptual scaffolding is a genuine differentiator from courses that jump straight to technical instruction. Unit 3 (Sketching) covers thumbnailing across two parts, line of action and flow, the barcodes-and-ladders shape-analysis technique, and three parts of sketch refinement — a thorough eight-lesson treatment that moves from loose exploration to a tight, resolved character drawing. Unit 4 (Painting) covers Procreate masking across two parts, colour strategy and harmony across two parts, hard and soft shadows across two parts, ambient occlusion, and finishing touches across two parts. The painting unit is the weakest in production consistency: one verified reviewer noted that Nicholas occasionally begins a section with Procreate state changed off-camera, making it hard for students to follow exactly. This is the only structural weakness in an otherwise well-designed five-hour curriculum. Fifteen downloadable resources and ten practice exercises are included.

Instructor4.8 / 5

Nicholas Kole is among the most credentialled instructors in Domestika's digital illustration catalogue. He holds a degree in illustration and has worked as Principal Concept Artist at Phoenix Labs. His franchise credits include Sonic the Hedgehog, Crash Bandicoot, and Spyro the Dragon; his client list includes Disney, Dreamworks, Nintendo, Activision Blizzard, Netflix, Hasbro, Mattel, Warner Bros., and EA Games — a portfolio that places him among the working elite of commercial character design. Across the 257 Domestika reviews analysed, his teaching style is the single most praised attribute of the course. Students describe him as articulate, authentic, and generous in sharing his professional process. Multiple reviewers specifically note his emphasis on prioritising intuition over perfectionism — a pedagogically important message for beginner character designers who tend to freeze at the refinement stage. He is described as patient with complex concepts, and his explanations are praised for making abstract design ideas (line of action, shape language, colour harmony) feel accessible. The only instructional criticism — off-camera changes in the painting unit — is a production issue rather than a teaching quality issue.

Value for money4.3 / 5

The course is priced at $34.99 regular retail, with Domestika running frequent promotional sales that bring individual courses to between $9.99 and $19. At sale price, five-plus hours of structured character design instruction from a working Disney and Netflix concept artist with 22,000-plus enrolled students represents exceptional value compared to art school workshops or private coaching. One-time purchase with lifetime access is the core value proposition: no recurring subscription is required to retain access. Fifteen downloadable resources (brush sets, reference files, 3 file downloads) are included. Domestika Plus members receive a personalised completion certificate, which adds soft professional value for portfolio sites and LinkedIn. The minor value limitation is the hardware requirement: the course demands an iPad with Procreate installed and an Apple Pencil, which is a significant hardware cost for learners who do not own these. Learners already in the Apple ecosystem will find the course affordably priced; those considering buying hardware specifically for this course should factor total equipment costs into their value assessment.

Portfolio output4.5 / 5

The final project — designing a complete fantasy character in full colour using Procreate — is genuinely end-to-end: the course curriculum is explicitly structured to arrive at a finished, shareable illustration that demonstrates concept, sketching, and painting skills together. Over 228 student projects have been published in the Domestika community gallery, providing a rich body of evidence for what learners actually produce. The project quality in the gallery skews toward a clear, expressive character illustration with confident colour use and shape language — outcomes that are meaningfully portfolio-usable for beginners. The project scope is calibrated appropriately for a beginner course: one character, from mind map to finished painting, with enough constraints to prevent overwhelm but enough creative freedom to produce something personally meaningful. This is a stronger project outcome than many comparable Domestika illustration courses, which produce technique studies rather than standalone finished character designs. Ten in-course practice exercises across the 21 lessons also reinforce skill-building incrementally before the final capstone.

Real-world use4.4 / 5

Character design is one of the most commercially active disciplines within digital illustration — games, animation, publishing, merchandising, and entertainment all require original character work. Nicholas Kole's professional background makes the real-world applicability of this course unusually concrete: the mind-mapping, thumbnailing, line-of-action, and colour-harmony techniques he teaches are not pedagogical abstractions but the actual professional workflow used at studios like Phoenix Labs, Disney, and Dreamworks. Learners who complete the course will have practised a production-grade character design pipeline from concept to finish, which is directly applicable to freelance briefs, game development indie projects, and portfolio building for studio job applications. The Procreate-specific instruction is fully transferable within the Procreate ecosystem and partially transferable to other digital painting apps (the conceptual and sketching units apply universally regardless of software). The one real-world limit is the iPad-only hardware dependency — Procreate does not exist on desktop, so learners working in studios using desktop software stacks cannot apply the Procreate-specific painting lessons directly, though the design thinking and sketching processes remain fully applicable.

Content quality4.0 / 5

Eleven hours across twelve sections takes learners from basic line quality and geometric forms through value, one-, two- and three-point perspective, still life, textures, eyes, the human face, figure drawing and a bonus animation-character module. The logical progression and breadth are genuine strengths for a beginner. The limit is depth: no single topic receives enough coverage to produce confident, independent work on that topic — the course teaches a foundation across many areas, not mastery of any one.

Instructor4.6 / 5

Jaysen Batchelor is consistently described as clear, friendly and easy to follow — the most cited positive across every source category. His demonstrating style is conversational and encouraging; he slows down for difficult concepts and moves briskly through ones that are visually obvious. Reddit users in r/ArtFundamentals and r/learnart recommend him specifically for learners who found more technical instructors (like DrawABox's uncomfortable rigor) discouraging.

Value for money4.8 / 5

At the standard Udemy sale price of $10.99–$14.99, eleven hours of video, 50-plus projects, downloadable worksheets and lifetime access represent very strong value. The course comes with a 30-day money-back guarantee. Even at the non-sale listed price of ~$85, learners on Udemy's frequent sale cycles rarely pay more than $15.

Portfolio output3.8 / 5

Fifty-plus individual drawing projects throughout the course give learners constant practice opportunities — from basic line exercises to realistic eyes, geometric still lifes and face studies. The projects are well-paced and genuinely build on each other. The ceiling is the platform model: no instructor reviews learner work, and the Q&A section is the only feedback channel. The "advanced" in the title describes the course's final sections, not the level of mastery a learner exits with.

Real-world use3.7 / 5

The fundamentals of line, form, value, perspective and proportion are the bedrock of all drawing disciplines — from illustration to concept art to portrait. Learners who complete the full course have a genuine foundation. The gap is specificity: this course teaches you to draw fundamentals, not to draw in any specific style or for any specific professional output. A learner who wants to draw anime, do architectural sketching or pursue portrait commissions will need subject-specific follow-up courses.

Scoring methodology applies identically to every course on the site — see the formula.