Figma Essential Training vs Ideas from the History of Graphic Design
Same Bayesian formula, same rubric — so the difference in scores reflects the difference in the courses, not the difference in how we evaluated them.
LinkedIn Learning · Design
Figma Essential Training
CalArts (California Institute of the Arts) on Coursera · Design
Ideas from the History of Graphic Design
Per-criterion
The course covers Figma essentials — file setup, frames, shapes, text, images, masks, layers, components, constraints, and a basic interactive prototype — in a logical, tightly paced sequence. The 2025 edition adds a section on Figma AI features, which reviewers welcomed. However, at 1h 37m it is genuinely thin: auto layout, variables, design systems, and developer handoff are absent. Multiple independent reviewers flag it as a starting point that must be supplemented, not a complete Figma education.
Garrick Chow spent over 15 years as a Senior Staff Instructor at LinkedIn Learning (formerly Lynda.com), authoring more than 200 video-based courses covering Adobe Creative Cloud, productivity tools, and design workflows. Learners across platform reviews consistently describe the teaching style as clear, demo-driven, and accessible without oversimplifying. The course's 4.7-out-of-5 star rating across nearly 7,000 learner ratings is a strong signal of execution quality at the instructor level.
LinkedIn Learning costs $29.99/month or $239.88/year (effective $19.99/month annually) as a standalone subscription; it is also included in LinkedIn Premium Career ($29.99/month) and available free via many public library cards. For learners who already have a LinkedIn Premium subscription, the course is essentially free and excellent value. For learners paying the standalone fee just for this course, the value is weak — 1h 37m of content at $29.99 for a single month is expensive per learning-hour compared to an equivalent Udemy course. The subscription unlocks 20,000+ other courses, which changes the equation significantly for prolific learners.
The course builds toward a functional multi-screen prototype using a restaurant app scenario, with one exercise file provided. Reviewers appreciated leaving the course with a completed mini-project. However, the exercise is instructor-led and offers limited creative latitude — learners replicate the instructor's screens rather than designing their own concept. For portfolio purposes, the output requires significant additional work to be genuinely presentable.
The skills taught — frames, components, constraints, basic prototyping — are genuinely foundational and immediately transferable to real Figma workflows. Reviewers confirm that even the older 2021 version's workflow concepts remain valid today because Figma's underlying design model has not changed. The main gap is that workplace Figma usage involves auto layout, design tokens, branching, and dev mode handoff, none of which the course covers.
The course is a condensed survey built around four well-chosen themes: visual branding and the birth of mass marketing in the late-19th-century industrial era, the Bauhaus (1919-1933), American Modernism and corporate identity seen through designers like Paul Rand and Lester Beall, and post-war graphic radicalism and visual subcultures. Reviewers repeatedly call it interesting, well put together, and a genuine education in why design looks the way it does. The honest mark-downs are scope and pacing: it is almost entirely Western/Euro-American, some lectures ramble without making their through-line explicit, and it predates a broader, more global treatment of the field.
Louise Sandhaus, former Program Director of the Graphic Design Program at CalArts, and Lorraine Wild bring real authority — Sandhaus is a published design historian whose work champions overlooked makers. Learners praise the depth and the wide range of images used to land each point. The recurring complaint is delivery rather than expertise: the instructors are soft-spoken and several reviewers found the audio low and the lectures occasionally meandering, which dents an otherwise strong teaching reputation.
The course is free to audit on Coursera and sits behind the standard subscription (around 64 USD per month) only for graded assignments, peer-review feedback and the certificate. For four weeks at roughly 2-3 hours a week it delivers a coherent, image-rich grounding in design history that Creative Bloq ranked at the very top of its best free graphic design courses. The value caveat is that there is no hands-on design output, so what you buy is knowledge and context rather than a portfolio piece.
This is the course's most divisive axis. Assignments are research and writing-based — visual research, written analysis and peer-reviewed reflections — with no actual design production. Some learners loved that ("a nice change"), but a steady stream wanted to create rather than write, and several found the peer-graded prompts ambiguous, with classmates misreading the briefs. If you want to make things, this is not that course; if you want to think like a designer, the exercises do their job.
Historical literacy is a real professional asset — it gives designers a vocabulary, a sense of lineage, and a way to justify choices — and reviewers credit the course with sharpening their design thinking and analysis. But it is a four-week survey, not a credential employers screen for, and it produces no portfolio artefact. Its career value is as foundational context inside a broader graphic-design path, especially the wider CalArts specialization, not as a standalone resume line.
Scoring methodology applies identically to every course on the site — see the formula.