Graphic Design Basics: Core Principles for Visual Design vs The Art & Science of Drawing
Same Bayesian formula, same rubric — so the difference in scores reflects the difference in the courses, not the difference in how we evaluated them.
Skillshare · Design
Graphic Design Basics: Core Principles for Visual Design
Skillshare · Design
The Art & Science of Drawing
Per-criterion
Graphic Design Basics: Core Principles for Visual Design
The five principles covered — symmetry, scale, framing, hierarchy, and grids — represent a genuinely authoritative selection of foundational design concepts, drawn directly from Lupton and Phillips' textbook Graphic Design: The New Basics, which is used in design programmes worldwide. The examples chosen to illustrate each principle are professional-quality and historically significant. The limitation is the depth available in 35 minutes: each principle receives 5–7 minutes of explanation, which introduces the concept but does not build operational fluency.
Ellen Lupton is Senior Curator of Contemporary Design at the Cooper Hewitt Smithsonian Design Museum and Director of the Graphic Design MFA programme at the Maryland Institute College of Art (MICA), where Jennifer Cole Phillips is also a professor. Their co-authored book Graphic Design: The New Basics has sold extensively and is adopted in design schools globally. Among online design instructors, Lupton has arguably the strongest institutional and scholarly credentials available — the instruction here carries a weight of authority that practitioner-led courses cannot match.
The course is included within a Skillshare membership ($168/year or approximately $14/month, with a free trial period). Within that subscription, the course provides high-quality content at negligible marginal cost. As a standalone proposition, 35 minutes is a modest content volume, but the instruction quality justifies the subscription contribution. Skillshare's free trial makes it risk-free to evaluate.
The course includes a brief class project — creating a simple layout that applies the five principles — but given the 35-minute runtime there is limited opportunity to build from project foundation to completed work with instructor commentary. Reviewers who want hands-on practice with design software (Adobe Illustrator, Figma, InDesign) will need to combine this class with tool-specific Skillshare courses or other platforms. The theoretical grounding is excellent; the practical scaffolding is minimal.
The five principles taught — symmetry, scale, framing, hierarchy, and grids — are directly applicable to every category of visual design work: editorial layout, brand identity, web interface design, packaging, and presentations. Learners who internalise these principles find them immediately useful when evaluating their own design work and identifying why a composition feels unbalanced or unclear. The concepts are tool-agnostic, meaning the learning applies regardless of which design software a learner uses.
The Art & Science of Drawing
A genuinely systematic fundamentals curriculum — mark-making, measuring, proportion, 3D form, contour, and light-and-shadow — taught one skill at a time with clear demonstrations. Reviewers repeatedly call it the clearest beginner drawing instruction they have found. Capped only because it is deliberately foundational: no advanced rendering or stylistic range.
Eviston is the standout. Across our sample he is described as thorough, clear and easy to follow, and a Hacker News user recommended his series "without reservation". Twenty-plus years of studio and academy teaching show in the structured, one-skill-per-lesson pacing.
Included in the Skillshare subscription (~$14/month). The full multi-class Art & Science of Drawing path — basic skills through shading — sits inside one subscription, so a learner who works the sequence over a month or two gets an entire foundations program for the price of one month of access.
Every lesson ends with a concrete practice project, and the Skillshare projects tab carries thousands of student submissions. Learners report visible week-one improvement. Capped because the projects are skill-building drills, not a portfolio-grade body of finished work, and peer feedback is light.
The fundamentals — observation, proportion, constructing 3D form, controlling value — transfer directly to illustration, design and any subsequent drawing study. Reviewers note the skills make it easier to pick up later, more specialised classes. Limit is scope: it teaches the foundation, not a finished professional specialism.
Scoring methodology applies identically to every course on the site — see the formula.