CourseVerdict

The Art & Science of Drawing / BASIC SKILLS vs Fantasy Character Design in Procreate

Same Bayesian formula, same rubric — so the difference in scores reflects the difference in the courses, not the difference in how we evaluated them.

Udemy · Creative Arts

The Art & Science of Drawing / BASIC SKILLS

4.2/ 5 · 30 opinions
25 positive3 neutral2 negative/ 30 total

Domestika · Creative Arts

Fantasy Character Design in Procreate

4.4/ 5 · 28 opinions
25 positive2 neutral1 negative/ 28 total

Per-criterion

Content quality4.2 / 5

Seventeen video lessons across four hours and eighteen minutes deliver a carefully sequenced beginner drawing curriculum organised around a single governing insight: every object can be broken down into basic shapes before detailed mark-making begins. The course covers pencil grip and mark-making fundamentals, the observational mindset required to analyse any subject, construction drawing using light foundational lines, basic shape vocabulary, adding detail and texture, and the transition from gesture to finished study. The logic is sound — shape decomposition before rendering is the same approach taught in traditional academic atelier programs — and the daily one-lesson structure lends itself to practice-oriented learning rather than passive consumption. The ceiling is scope. This is explicitly the first module in a seven-part series; learners wanting perspective, shading, contour, or proportion must purchase additional paid courses in the Art & Science of Drawing sequence. The module organisation on Udemy has also drawn occasional criticism from learners who find the lesson ordering within sections less intuitive than the overall arc. That said, the content inside each lesson is praised across all sources for its clarity — one reviewer described it as offering "some of the clearest, most accessible drawing instruction available," a claim consistent with the 4.7 / 5 rating across 15,233 Udemy ratings.

Instructor4.8 / 5

Brent Eviston is the course's dominant strength. He has been teaching drawing for over twenty-five years at studios, museums, galleries, and schools across the United States, was named one of Udemy's Best New Instructors in 2017, and has published two books — The Art and Science of Drawing and The Art and Science of Figure Drawing — available internationally. His courses have reached students in more than 170 countries, and his instructor rating across Udemy sits at 4.7 from 33,107 reviews. Across every source in our sample, students describe him using a tight cluster of vocabulary: clear, concise, encouraging, methodical. He speaks slowly enough to follow even while drawing along, demonstrates arm and hand movement in a way students cite as genuinely illuminating, and frames the course explicitly around the idea that drawing is a learnable skill rather than an innate talent — a perspective that consistently emerges in beginner testimonials as the thing that kept them engaged. CourseDuck reviewers noted his physical demonstrations as a specific standout: "He speaks very clearly and concisely. Love to watch his arm movements and smooth drawing skills." The only credible criticism of his instruction across our sample is a preference disagreement — some learners find the overhand pencil grip he favours uncomfortable — not a flaw in delivery.

Value for money4.0 / 5

The listed price on Udemy is $74.99, but the practical purchase price is consistently $11.99–$16.99 during Udemy's frequent sales — which occur multiple times per month. At that sale price, four hours and eighteen minutes of structured beginner instruction from an experienced teacher with a 4.7 platform rating represents strong value. Lifetime access is included with purchase, and the course carries a Udemy 30-day money-back guarantee. The value question is complicated by the series structure. The Art & Science of Drawing Basic Skills is module one of seven; learners who want to progress to dynamic mark-making, form and space, measuring and proportion, contour, and shading need to purchase the follow-on courses separately. Buying all seven at sale prices totals considerably more than a single course purchase. Learners who want a complete drawing curriculum in one purchase may find Skillshare or a single multi-module Udemy course better value. For learners who want to test a systematic drawing approach before committing to a full series, the $12–$17 entry point is low enough to be low-risk.

Portfolio output3.8 / 5

The course produces practical drawing exercises rather than polished finished portfolio pieces — its output is foundational skill-building and demonstrable observational improvement rather than visually striking artwork. Students who complete the course can expect to have practised: shape decomposition studies of multiple subjects, light-line foundation sketches, basic contour and texture exercises, and the early stages of subject-specific construction drawings. The learner testimonials are consistent on this point: improvement is visible and measurable within the course's timeline. "I am amazed how much I improved in just one week," wrote one CourseDuck reviewer. Another noted completing "several recognizable pieces" despite never having drawn before. The project output is not glamorous — these are study drawings, not gallery submissions — but for a first drawing course the evidence suggests the exercises actually produce the foundational competence they promise. The limitation is that the portfolio work requires subsequent modules to reach a level of finish that most learners would call a complete drawing. Basic Skills is, accurately, a skills-building module rather than a portfolio-building one.

Real-world use4.1 / 5

Shape decomposition as a drawing strategy is one of the most transferable foundational skills in visual art. Learning to see any complex object as an arrangement of basic geometric forms applies to product illustration, botanical drawing, architectural sketching, fashion illustration, and character design equally — it is the underlying grammar of representational drawing regardless of medium. Students who internalise this approach report being able to approach subjects they previously found impossible to start. The real-world ceiling of this specific module is that it stops at the foundation. Basic observational skills, shape vocabulary, light lines and the beginnings of detail are not enough to produce client-ready illustration work without significant additional study. However, the drawing community consensus — visible across Learnopoly's course rankings, Top5Reviewed's analysis, and the instructor's own student testimonials — is that Eviston's systematic approach gives learners the conceptual framework that self-directed YouTube practice cannot, and that the framework transfers immediately to independent practice outside the course. Several reviewers specifically contrasted the course favourably with scattered YouTube tutorials, noting the structured progression builds usable skills rather than isolated technique demonstrations.

Content quality4.2 / 5

The course spans 21 lessons and five hours five minutes across four well-structured units: Introduction, Thinking, Sketching, and Painting. The curriculum architecture is notably different from most Domestika illustration courses in that it dedicates an entire unit — three lessons — to creative ideation before a single line is drawn. Unit 2 (Thinking) walks learners through asking a design question, building a mind map, and constructing a mood board; this conceptual scaffolding is a genuine differentiator from courses that jump straight to technical instruction. Unit 3 (Sketching) covers thumbnailing across two parts, line of action and flow, the barcodes-and-ladders shape-analysis technique, and three parts of sketch refinement — a thorough eight-lesson treatment that moves from loose exploration to a tight, resolved character drawing. Unit 4 (Painting) covers Procreate masking across two parts, colour strategy and harmony across two parts, hard and soft shadows across two parts, ambient occlusion, and finishing touches across two parts. The painting unit is the weakest in production consistency: one verified reviewer noted that Nicholas occasionally begins a section with Procreate state changed off-camera, making it hard for students to follow exactly. This is the only structural weakness in an otherwise well-designed five-hour curriculum. Fifteen downloadable resources and ten practice exercises are included.

Instructor4.8 / 5

Nicholas Kole is among the most credentialled instructors in Domestika's digital illustration catalogue. He holds a degree in illustration and has worked as Principal Concept Artist at Phoenix Labs. His franchise credits include Sonic the Hedgehog, Crash Bandicoot, and Spyro the Dragon; his client list includes Disney, Dreamworks, Nintendo, Activision Blizzard, Netflix, Hasbro, Mattel, Warner Bros., and EA Games — a portfolio that places him among the working elite of commercial character design. Across the 257 Domestika reviews analysed, his teaching style is the single most praised attribute of the course. Students describe him as articulate, authentic, and generous in sharing his professional process. Multiple reviewers specifically note his emphasis on prioritising intuition over perfectionism — a pedagogically important message for beginner character designers who tend to freeze at the refinement stage. He is described as patient with complex concepts, and his explanations are praised for making abstract design ideas (line of action, shape language, colour harmony) feel accessible. The only instructional criticism — off-camera changes in the painting unit — is a production issue rather than a teaching quality issue.

Value for money4.3 / 5

The course is priced at $34.99 regular retail, with Domestika running frequent promotional sales that bring individual courses to between $9.99 and $19. At sale price, five-plus hours of structured character design instruction from a working Disney and Netflix concept artist with 22,000-plus enrolled students represents exceptional value compared to art school workshops or private coaching. One-time purchase with lifetime access is the core value proposition: no recurring subscription is required to retain access. Fifteen downloadable resources (brush sets, reference files, 3 file downloads) are included. Domestika Plus members receive a personalised completion certificate, which adds soft professional value for portfolio sites and LinkedIn. The minor value limitation is the hardware requirement: the course demands an iPad with Procreate installed and an Apple Pencil, which is a significant hardware cost for learners who do not own these. Learners already in the Apple ecosystem will find the course affordably priced; those considering buying hardware specifically for this course should factor total equipment costs into their value assessment.

Portfolio output4.5 / 5

The final project — designing a complete fantasy character in full colour using Procreate — is genuinely end-to-end: the course curriculum is explicitly structured to arrive at a finished, shareable illustration that demonstrates concept, sketching, and painting skills together. Over 228 student projects have been published in the Domestika community gallery, providing a rich body of evidence for what learners actually produce. The project quality in the gallery skews toward a clear, expressive character illustration with confident colour use and shape language — outcomes that are meaningfully portfolio-usable for beginners. The project scope is calibrated appropriately for a beginner course: one character, from mind map to finished painting, with enough constraints to prevent overwhelm but enough creative freedom to produce something personally meaningful. This is a stronger project outcome than many comparable Domestika illustration courses, which produce technique studies rather than standalone finished character designs. Ten in-course practice exercises across the 21 lessons also reinforce skill-building incrementally before the final capstone.

Real-world use4.4 / 5

Character design is one of the most commercially active disciplines within digital illustration — games, animation, publishing, merchandising, and entertainment all require original character work. Nicholas Kole's professional background makes the real-world applicability of this course unusually concrete: the mind-mapping, thumbnailing, line-of-action, and colour-harmony techniques he teaches are not pedagogical abstractions but the actual professional workflow used at studios like Phoenix Labs, Disney, and Dreamworks. Learners who complete the course will have practised a production-grade character design pipeline from concept to finish, which is directly applicable to freelance briefs, game development indie projects, and portfolio building for studio job applications. The Procreate-specific instruction is fully transferable within the Procreate ecosystem and partially transferable to other digital painting apps (the conceptual and sketching units apply universally regardless of software). The one real-world limit is the iPad-only hardware dependency — Procreate does not exist on desktop, so learners working in studios using desktop software stacks cannot apply the Procreate-specific painting lessons directly, though the design thinking and sketching processes remain fully applicable.

Scoring methodology applies identically to every course on the site — see the formula.